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After the excellent Wasteland 2, we were excited to get our hands on the new installment, and we can say without fear that it has met expectations. Wasteland 3 is a sign of the love that InXile has for his work and Brian Fargo for the genre that has created a name for him. If you are a lover of the saga or the genre, do not hesitate to enjoy it.
Wasteland 3 is a lovely return to the post nuclear apocalypse with fun gameplay and interesting choices at its forefront, though at times it can be a bit clumsy in its implementation.
Wasteland 3 doesn’t pull any punches with its subject matter in sexuality, violence, and language. But if you are fine with that, I would highly recommend you give Wasteland 3 a shot, especially if you were (or still are) a Fallout fan.
On Paper Wasteland 3 sounds like the perfect RPG-Dream but the execution leaves much to be desired. Bugs, Glitches and graphics that doesn't really represent a game that releases and the end of this console generation are a bit of a letdown. Everything else from the great story, entertaining NPCs, solid battle system, clever leveldesign over to the love for details is amazing, besides some flaws that should soon be fixed, as inXile and Brian Fargo promise. Everyone that wasn't happy with the latest Fallout Games will surely love Wasteland 3.
Wasteland 3 is a old-school role-playing game, with a compelling story, a combat system that promises but is not groundbreaking and some funny moments and black mood, which always remind us that we are in a post apocalyptic world, but with a smile. Don't forget the powerful character editor, rhythm voices, and the beautiful scenery that puts you in that atmosphere of cold and snowy Colorado.
Wasteland 3 can be a bit of slog if you're gunning for marathon gaming sessions with it at the helm. Combat, whilst exciting initially can fall into the traps of repetition. A little more variety could have negated some of the repeated player actions. That said, the story is compelling and the characters an interesting assortment of misfit survivors, although perhaps fitting post-apocalyptic stereotypes. It's a fun, easy to play game overall though that should well-please fans of the series and keep players entertained for quite some time with its high replay-value. However, aside from some bugs here and there, the impressive amount of voice-work on offer, the character building is the best part of the experience where you can really nurture your ranger squad in this snowy post-apocalyptic world.
At least in my time with it, Wasteland 3 has been a fascinating experience. I’ve come to appreciate its depth of gameplay, character, building, and exploration, even if some of its pieces and parts still feel very foreign to me.
I will be even happier with Wasteland 3 once it’s patched and most of the bugs that bit me end up getting squashed. Even in its current state I’m having a grand ol’ time bringing some justice to the cold depths where no Ranger has dared to before. But for as much of a blast as I’m having out northeast in the cold, I hope I can make it back to sunny Arizona in time to save my fellow lawmen!
Wasteland 3 is a throwback to the old School RPGs of yesteryear, while providing a new combat experience and a bigger world. Players that liked previous Fallout Games, or games like Wasteland 2 or Baldur's Gate will feel right at home with this title, and will have the opportunity to try X-Com like combat. For the amount of content provided, 60 USD is a very good price, and fans of the genre should get more than their money's worth.
Wasteland 3 is a marvel of a game, especially from a small studio like inExile. It’s not without its flaws, but the excellent writing and enthralling world overshadow those.
Wasteland 3 doesn't bring much new to the table, both as a CRPG and as a piece of post-apocalyptic fiction. But, it's a terrifically executed role-playing game that rewards player investment from beginning to end.
Wasteland 3 is a heady crescendo of post-apocalyptic story-telling. Its combat is compelling and fun while its characters and overall plot are engrossing, even when it goes to some dark places. A must-play for tactical RPG fans.
Wasteland 3 knows how to open to new players keeping the old school essence. It's not a revolution on the genre or in the post apocaliptic proposal, but it won't matter to the franchise lovers.
We’ll update this review if the game is fixed, and the issues outlined are fixed or at least addressed; and then I’ll pick it back up. As it stands now, I’ll be playing something else that isn’t as apt to crash. Buyer beware.
There are a few misgivings related to Wasteland 3's technical aspects, mechanics, and overall challenge. However, its cast of characters (both old and new), the switch to a traditional turn-based combat system, and branching paths filled with decisions and dire consequences make for a superb journey with the Desert Rangers.
With a focus on freedom of choice that is second-to-none, Wasteland 3 has set the benchmark for CRPG narratives, all the while being supported by wonderfully engaging gameplay and roleplaying mechanics.
It took me a while to realize how much these interactions, whether it be the interpersonal conversation or combat encounters themselves, stuck with me. Wasteland 3 has rules, but they only exist for you to bend them. With limitless character creation combinations, branching dialogue choices that affect what quests you do or don’t experience, and multiple endings, Wasteland 3 is an expanse of content and opportunity. The change in locale does wonders, no longer relying on a tired post-apocalyptic biome. Wasteland 3 has a wonderful backdrop in Colorado’s frozen wastes, making it the perfect place to spend a nuclear winter.
Wasteland 3 takes players to a new location and presents them with equally unfamiliar challenges, yet still perfectly demonstrates all of the reasons why this series has had die-hard fans for over three decades, and is absolutely worth playing for anyone looking for their next post-apocalyptic fix.
If you’re a big fan of the original Wasteland games, or just an RPG fan in general, then I highly recommend picking up Wasteland 3 and giving it a try.
Wasteland 3 doesn't change its predecessor's successful formula but, outside of certain design limitations, it perfects and modernizes it. It's easily the best game in the franchise, in terms of pure technique, and one that clearly gives you an idea of what inXile is able to achieve.
Wasteland 3 is a good role-playing game, technically passable but enriched by a dense network of intriguing subplots that will push the most dedicated to play it several times. Watch out for the ever-present release bugs, though – best to wait a couple patches if you want to avoid unnecessary hurdles.
Wasteland 3 is a solid tactical RPG that will keep fans of the genre entertained for hours upon hours. But it doesn't do enough to bring the genre forward to a mainstream audience.
All in all, this is the game I wanted so badly for Wasteland 2 to be. It doesn’t just repeat what came before, but expands upon it all. Not just mechanically, but story wise as well.
Wasteland 3 features everything only the best role-playing games do: an engaging story powered by excellent writing, compelling characters, tons of customization options, and a deep tactical combat system that feels fresh even after dozens of hours. But, most of all, it features a living world that reacts to what the player does, and changes depending on how the player decides to deal with the troubles ahead, providing a role-playing experience of the highest degree, one that very few games can boast of.
Wasteland 3 is a testament to the power of the branching narrative, taking it far beyond binary choices and into a grand canopy of cause and effect. It gives the wintry climbs of Colorado a lifelike quality that must have been painstaking to build. The most impressive RPG in years, Wasteland 3 is a masterpiece.
Wasteland 3 shines with clear dedication to crafting the best game its genre has ever seen. Excellent visuals are matched by top notch voice work and some of the best and most natural writing I have seen in a video game not made by Naughty Dog. The combat is a brutal dance where one wrong move can spell disaster, but victory is an exhilarating rush that never becomes old. Wasteland 3 cements inXile as one of the best in the business in the RPG genre and affirms that Xbox has something truly special on their hands.
Hey everyone! We are excited to share the results of the 2020 Wreddit Census. 8,837 users took the time to submit their answers and we have been able to find some interesting statistics. Thank you to those who took the time to submit your response. If you want to use the data yourself to draw your own findings or analysis, here is a link to the data as promised. There are some tabs on the bottom that look at specific factors that we found interesting.
1. Demographics
Gender
Gender
2020
2019
Change +/-
Percent Change
Male
90.9%
91.4%
-0.5%
0.54% decrease
Female
6.0%
6.3%
-0.3%
4.7% decrease
Non-Binary
2%
1.5%
+0.5%
33.3% increase
Prefer not to Say
0.7
0.6%
+0.1%
16.6% increase
Ethnicity
Ethnicity
2020
2019
Change +/-
White
78.6%
N/A
N/A
Hispanic/Latino
9.9%
N/A
N/A
Asian
7.4%
N/A
N/A
Black/African-American
4.7%
N/A
N/A
Middle Eastern/North African
1.3%
N/A
N/A
American Indian or Alaskan Native
1.2%
N/A
N/A
Native Hawaiian or Other Pacific Islander
0.4%
N/A
N/A
Other
1.9%
N/A
N/A
Prefer not to say
1%
N/A
N/A
Age
Average Age
2020
2019
Change +/-
Age
28.9
N/A
N/A
The vast majority of users are in their late 20s and 30s. Residence
Country do you reside in?
Country
2020
2019
Change +/-
Percent Change
United States
59.9%
60.9%
-1.0%
1.64% decrease
UK
13.8%
13.2%
+0.6%
4.5% increase
Canada
7%
6.7%
+0.3%
4.47% increase
Australia
3.7%
4.2%
-0.5%
11.9% decrease
Note: all other countries under 2% Living Situation (for users 25 and older)
Household
2020
2019
Change +/-
Percent Change
Married and live with my spouse
28%
N/A
N/A
N/A
I live alone
20%
N/A
N/A
N/A
I am not married but I live with a significant other
18%
N/A
N/A
N/A
I live with my parents
16%
N/A
N/A
N/A
I live with Roommates
13%
N/A
N/A
N/A
I live in a multigenerational setting
5%
N/A
N/A
N/A
NOTE: We have a large number of teens and early 20 year olds on this sub. As a result, we felt it was best to eliminate everyone under the age of 25 for this measure as it would skew the data heavily due to the number of kids and college students. Income Level USD (for non-married and non-living with significant other) (for users 25 and older)
Income
2020
2019
Change +/-
Percent Change
Income
$49,850/year
N/A
N/A
N/A
NOTE: We have a large number of teens and early 20 year olds on this sub. As a result, we felt it was best to eliminate everyone under the age of 25 for this measure as it would skew the data heavily due to the number of kids and college students.
2. Watching Habits
How long have you watched wrestling?
Years
2020
2019
Change +/-
Percent Change
Years
17 years
N/A
N/A
N/A
What Cable TV/Streaming Services that you have?
Service
2020
2019
Change +/-
Percent Change
Netflix
72.3%
84.4%
-12.1
14.3% decrease
Amazon Prime
56.5%
57.4%
-0.9
1.5% decrease
Disney Plus
39.5%
N/A
N/A
N/A
Paid TV service
32.1%
45%
-12.9
28.6% decrease
Hulu
34.1%
41%
-6.9
16.8% decrease
HBO Max
13.8%
N/A
N/A
N/A
none
10%
N/A
N/A
N/A
Youtube TV
7.1%
N/A
N/A
N/A
Sling TV
3.8%
N/A
N/A
N/A
Hours of wrestling watched each week
Hours per Week
2020
2019
Change +/-
Percent Change
Hours
4.06
N/A
N/A
N/A
Do you regularly watch Monday Night Raw?
Response
2020
2019
Change +/-
Percent Change
No, I don't watch Raw regularly, but I do try to keep up with storylines and news
54.3%
49.3%
+5
10.1% increase
No. I don't watch or follow Raw
17.5%
8.9%
+8.6
96.6% increase
Yes I watch it weekly
16.1%
27.8%
-11.7
42.08% decrease
Yes I occasionally watch it
12%
13.9%
-1.9
13.6% decrease
How do you watch Raw (This question was ONLY asked of the respondents that said they watched Raw in some capacity)
Response
2020
2019
Change +/-
Percent Change
I watch it LIVE through my cable TV provider
33.9%
45.6%
-11.7
25.65% decrease
Through an unpaid stream or video website
22.9%
24.6%
-1.7
6.9% decrease
I watch it LATER through DVR or OnDemand with my cable TV provider
13.9%
N/A
N/A
N/A
I watch it LIVE through a stand alone paid streaming service (like Sling TV or Youtube TV)
12%
N/A
N/A
N/A
I watch it LATER on DVR or OnDemand through a stand alone paid streaming service (like Sling TV or Youtube TV)
8%
N/A
N/A
N/A
I only watch highlights, clips, or "streamables"
5.1%
N/A
N/A
N/A
I watch it some other way not listed here
3.5%
16.6%
-13.1%
N/A
I wait a month and watch it on the WWE Network
0.7%
0.3%
+0.4
133% increase
Note: More options were added this year, so the comparisons to 2019 may be flawed Do you regularly watch Smackdown?
Response
2020
2019
Change +/-
Percent Change
No, I don't watch Smackdown regularly, but I do try to keep up with storylines and news
53.1%
41.5%
+11.6
27.9% increase
No. I don't watch or follow Smackdown
18.6%
8.3%
+10.3
124.1% increase
Yes I watch it weekly
14.3%
31%
-16.7
53.9% decrease
Yes I occasionally watch it
14%
19.2%
-5.2
27.1% decrease
How do you watch Smackdown? (This question was ONLY asked of the respondents that said they watched Smackdown in some capacity)
Response
2020
2019
Change +/-
Percent Change
I watch it LIVE through my cable TV provider
35.3%
42.5%
-7.2
16.9% decrease
Through an unpaid stream or video website
22.2%
25.8%
-5.6
21.7% decrease
I watch it LATER through DVR or OnDemand with my cable TV provider
15.1%
N/A
N/A
N/A
I watch it LIVE through a stand alone paid streaming service (like Sling TV or Youtube TV)
8.8%
N/A
N/A
N/A
I watch it LATER on DVR or OnDemand through a stand alone paid streaming service (like Sling TV or Youtube TV)
7.8%
N/A
N/A
N/A
I only watch highlights, clips, or "streamables"
5.7%
N/A
N/A
N/A
I watch it some other way not listed here
4.3%
18.1
-13.7
75.7% decrease
I wait a month and watch it on the WWE Network
0.8%
0.3%
+0.5
166.6% increase
Note: More options were added this year, so the comparisons to 2019 may be flawed Do you regularly watch WWE Main Roster PPVs?
Response
2020
2019
Change +/-
Percent Change
Yes I regularly watch them live
27%
44%
-17
38.6% decrease
Yes I sometimes watch them live but sometimes I watch them later
23.7%
24.7%
-1
4% decrease
Yes but I watch them later, not live
12.8%
12.1%
+0.7
5.8% increase
No I do not watch them regularly but I try to keep up with storylines
25.3%
15%
+10.3
68.7% increase
No I do not watch them regularly
11.1%
4.2%
6.9
164.3% increase
How do you watch WWE Main Roster PPVs? (This question was ONLY asked of the respondents that said they watched Main Roster PPVs in some capacity)
Response
2020
2019
Change +/-
Percent Change
Through their personal WWE Network streaming service
62.2%
69%
-6.8
9.9% decrease
Through an unpaid stream
21.2%
15.5%
+5.7%
36.8% increase
Through a friend’s WWE Network streaming service
9.1%
8.6%
+0.5%
5.8% increase
I only watch highlights, clips, or "streamables"
2.2%
N/A
N/A
N/A
I watch is some other way not listed here
2%
N/A
N/A
N/A
I watch it through my cable provider
1.7%
N/A
N/A
N/A
I live in a country that doesn't have the WWE Network streaming accounts, but I have one through a VPN or other loophole
0.6%
N/A
N/A
N/A
Do you regularly watch the NXT weekly TV (non-UK)?
Response
2020
2019
Change +/-
Percent Change
No. I don't watch NXT regularly, but I do keep up with news and storylines
42.9%
35%
+7.9
22.6% increase
No. I don't watch or follow NXT
19%
25.1%
-6.1
24.3% decrease
Yes, but I watch it later. Not as it airs
18.7%
17.6%
+1.1
6.3% increase
Yes I occasionally watch it as it airs, but sometimes I watch it later
10.5%
13.2%
-2.7
20.5 decrease
Yes I regularly watch it every week as it airs
8.8%
9.2%
-0.4
4.3% decrease
How do you watch NXT weekly TV (This is ONLY asked of respondents that say they watched NXT Weekly TV in some capacity)
Response
2020
2019
Change +/-
Percent Change
I watch it through an unpaid stream or video website
22.3%
11.1%
+11.2
101% increase
I wait and watch it when it's available on the WWE network
20.1%
72%
-51.9
72.1% decrease
I watch it LIVE through my cable TV provider
19%
N/A
N/A
N/A
I watch it LATER through DVR or OnDemand with my cable TV provider
13.6%
N/A
N/A
N/A
I watch it LATER through a stand alone paid streaming service (like Sling TV or Youtube TV)
9.1%
N/A
N/A
N/A
I watch it LIVE through a stand alone paid streaming service (like Sling TV or Youtube TV)
8%
N/A
N/A
N/A
I only watch highlights, clips, or "streamables"
4.4%
N/A
N/A
N/A
I watch is some other way not listed here
3.6%
N/A
N/A
N/A
Do you regularly watch NXT UK?
Response
2020
2019
Change +/-
Percent Change
No. I don't watch or follow NXT UK
73.4%
60.6%
+12.8
21.1% increase
No. I don't watch NXT UK regularly, but I do keep up with news and storylines
21.6%
26.6%
+5.0
18.8% increase
Yes, but I watch it later. Not as it airs
3.2%
7.1%
*-3.9%
55% decrease
Yes I occasionally watch it as it airs, but sometimes I watch it later
1.2%
3.4%
-2.2
64.7% decrease
Yes I regularly watch it every week as it airs
0.7%
2.3%
-1.6
69.6% decrease
How do you watch NXT UK? (ONLY asked of people that say they watch NXT UK)
Response
2020
2019
Change +/-
Percent Change
watch using their WWE Networks streaming service
68.6%
78.8%
-10.2
12.9% decrease
use unpaid streaming
11.4%
8.8%
+2.6
29.5% increase
Through my cable/TV provider (some countries have NXT UK air on their cable package)
8%
1.1%
+6.9
627.3% increase
I only watch highlights, clips, or "streamables"
4.9%
N/A
N/A
N/A
use another friend’s WWE network account
4.2%
6.5%
-2.3
35.4% decrease
I watch it some other way not listed here
2.9%
3.6%
-0.7
19.4% decrease
Do you regularly watch NXT Takeovers?
Response
2020
2019
Change +/-
Percent Change
Yes, I regularly watch them live
28.8%
44.2%
-15.4
34.8% decrease
No I don’t watch them regularly but I keep up with storylines
20.2%
9.4%
+10.8
114.9% increase
Yes, I occasionally watch them live but sometimes I watch them later
19.1%
20.1%
-1.0
5% decrease
Yes, but I watch them later
16.6%
14.8%
+1.8
12.2% increase
No I don’t watch them regularly
15.2%
11.5%
+3.7
32.2% increase
When you watch NXT Takeovers, how do you watch them? (ONLY asked to people that said they watched NXT Takeover)
Response
2020
2019
Change +/-
Percent Change
Through their personal WWE Network streaming service
60%
68.7%
-8.7
12.7% decrease
Through an unpaid stream
23%
15.9%
+7.1
44.7% increase
Through a friend’s WWE Network streaming service
9.4%
9.1%
+0.3
3.3% increase
I watch is some other way not listed here
3.3%
3.3%
No Change
No Change
I only watch highlights, clips, or "streamables"
2.8%
N/A
N/A
N/A
I watch it through my cable provider
1.1%
1.0%
+0.1
10% increase
I live in a country that doesn't have the WWE Network streaming accounts, but I have one through a VPN or other loophole
0.5%
0.6%
-0.1
16.7% decrease
Do you regularly watch 205 Live?
Response
2020
2019
Change +/-
Percent Change
No. I don't watch or follow 205 Live
81.5%
67.7%
+13.8
20.4% increase
No. I don't watch 205 Live regularly, but I do keep up with news and storylines
14.9%
22.7%
-7.8
34.4% decrease
Yes, but I watch it later. Not as it airs
2.1%
4.9%
-2.8
57.1% decrease
Yes I occasionally watch it as it airs, but sometimes I watch it later
0.9%
3%
-2.1
70% decrease
Yes I regularly watch it every week as it airs
0.7%
1.7%
-1.0
58.8% decrease
When you watch 205 Live, how do you watch it? (ONLY asked for people that said they watched 205 Live)
Response
2020
2019
Change +/-
Percent Change
watch using their WWE Networks streaming service
73.7%
74.7%
-1.0
1.3% decrease
use unpaid streaming service
11.3%
10.7%
+0.6
5.6% increase
use another friend’s WWE network account
5.3%
5.5%
-0.2
3.6% decrease
I only watch highlights, clips, or "streamables"
5%
N/A
N/A
N/A
I watch is some other way not listed here
3.8%
4.9%
-1.1
22.4% decrease
Through my cable/TV provider (some countries have NXT UK air on their cable package)
0.9%
N/A
N/A
N/A
Do you regularly watch AEW Dynamite?
Response
2020
2019
Change +/-
Percent Change
Yes. I regularly watch it every week as it airs
28%
N/A
N/A
N/A
No. I don't watch them regularly, but I do keep up with storylines and news
27.6%
N/A
N/A
N/A
Yes. I occasionally watch them as they air, but sometimes I watch them later
16.2%
N/A
N/A
N/A
Yes. but I watch them later, not as they are airing.
16.2%
N/A
N/A
N/A
No I don't watch or follow AEW Dynamite
12%
N/A
N/A
N/A
When you watch AEW Dynamite, how do you usually watch it? (ONLY asked for people that said they watched Dynamite)
Response
2020
2019
Change +/-
Percent Change
I watch it LIVE through my TV provider
28.1%
N/A
N/A
N/A
I watch it through an unpaid stream
*25.6%
N/A
N/A
N/A
I watch it LIVE through a stand alone paid streaming service (Like AEW Plus or Sling TV)
20.4%
N/A
N/A
N/A
I watch it LATER via DVR or OnDemand through my TV provider
10.7%
N/A
N/A
N/A
I watch it LATER via DVR or OnDemand though a paid streaming service (Like AEW Plus or Sling TV)
8.3%
N/A
N/A
N/A
I watch it some other way not listed here
3.6%
N/A
N/A
N/A
I only watch highlights, clip, and "streamables"
3.3
N/A
N/A
N/A
Do you regularly watch AEW PPVs?
Response
2020
2019
Change +/-
Percent Change
Yes, I regularly watch them live
31.6%
N/A
N/A
N/A
No I don’t watch them regularly but I keep up with storylines
24.1%
N/A
N/A
N/A
Yes, but I watch them later
15.7%
N/A
N/A
N/A
No I don’t watch them regularly
14.6%
N/A
N/A
N/A
Yes, I occasionally watch them live but sometimes I watch them later
14%
N/A
N/A
N/A
When you watch AEW PPVs, how do you usually watch it? (ONLY asked for people that said they watched AEW PPVs)
Response
2020
2019
Change +/-
Percent Change
I watch through an unpaid stream
43.4%
N/A
N/A
N/A
I pay for the PPVs through BR Live
21.7%
N/A
N/A
N/A
I pay for the PPVs through FITE TV
17.3%
N/A
N/A
N/A
I pay for the PPVs through my cable provider
6.4%
N/A
N/A
N/A
I watch it some other way not listed here
6.4%
N/A
N/A
N/A
I only watch highlights, clips, and "streamables
4.8%
N/A
N/A
N/A
Do you regularly watch New Japan Pro Wrestling?
Response
2020
2019
Change +/-
Percent Change
No, I do not watch them regularly
39.1%
39.6%
-0.5
1.3% decrease
No, I don’t watch them regularly, but I keep up with storylines and news
27.7%
29.8%
-2.1
7% decrease
Yes, but I watch them later, not as they’re airing
15.9%
13.9%
+2.0
14.4% increase
Yes, I occasionally watch them live, but I usually watch them later
11.5%
11.8%
-0.3
2.5% decrease
Yes, I regularly watch NJPW shows live.
5.8%
4.9%
+0.9
18.4% increase
When you watch NJPW, how do you usually watch it (ONLY asked to the people that said they watched NJPW)
Response
2020
2019
Change +/-
Percent Change
Through their personally NJPWWorld subscription.
55.4%
48.1%
+7.3
15.2% increase
Through an unpaid stream
27.1%
27.1%
No Change
No Change
I only watch highlights, clips, or "Streamables"
5.8%
N/A
N/A
N/A
I use a friend's NJPW World Streaming Service subscription
5.7%
N/A
N/A
N/A
I watch it some other way not listed here.
3.2%
7.8%
-4.6
59% decrease
I watch LIVE shows through my cable provider IN JAPAN
0.3
N/A
N/A
N/A
Do you regularly watch Ring of Honor weekly TV?
Response
2020
2019
Change +/-
Percent Change
No. I don't watch or follow Ring of Honor
84.6%
74.2%
+10.4
14% increase
No. I don't watch Ring of Honor TV regularly, but I do keep up with storylines and news.
12.1%
20.5%
-8.4
41% decrease
I occasionally watch it
2.7%
4.1%
-1.4
34.1% decrease
I regularly watch it.
0.6%
1.2%
-0.6
50% decrease
How do you watch Ring of Honor? (ONLY asked to the people that said they regularly watch it)
Response
2020
2019
Change +/-
Percent Change
Through my TV provider
42.1%
33.7%
+8.4
24.9% increase
Through Fite.tv
16.8%
22.6%
-5.8
25.7% decrease
On the ROH website
13%
15.7%
-2.7
17.2% decrease
through an illegal stream
10.3%
12.4%
-2.1
16.9% decrease
Some other way not listed
6.5%
12.9%
-6.4
50% decrease
Through my cable TV provider's legitimate stream
5.8%
2.7%
+3.1
114.8% increase
I only watch highlights, clips, or "streamables"
5.5%
N/A
N/A
N/A
Do you regularly watch Impact Wrestling?
Response
2020
2019
Change +/-
Percent Change
No I do not regularly follow it
71.7%
68.6%
+3.1
4.5% increase
No I do not regualrly follow it, but I keep up with news and storylines.
20.4%
22.2%
-1.8
8.1% decrease
Yes I occasionally watch it
5.7%
6.8%
-1.1
16.2% decrease
Yes I watch it weekly.
2.3%
2.3%
no change
no change
How do you watch Impact Wrestling?
Response
2020
2019
Change +/-
Percent Change
I watch it on Twitch
37%
49.9%
-12.9
25.9% decrease
Through cable provider
29.2%
20.4%
+8.8
43.1% increase
through an illegal stream
14.1%
14.2%
-0.1
0.7% decrease
some other way listed
7.8%
13.4%
-5.6
41.8% decrease
I only watch highlights, clips or "Streamables"
6%
N/A
N/A
N/A
Through my cable provider's legitimate stream
5.8%
2%
+3.8
190% increase
Top TEN Most Watched Wrestling Promotions/Shows
Rank
Promotion/Show
2019 Rank
Rank Change +/-
% of users watching 2020
% of users watching 2019
#1
AEW Dynamite
N/A
N/A
64%
N/A
#2
NXT
#3
+1
46.1%
56%
#3
WWE Monday Night Raw
#2
-1
40.3%
61.8%
#4
WWE Smackdown Live
#1
-3
38.4%
66.4%
#5
New Japan Pro Wrestling
#4
-1
30.4%
32.3%
#6
AEW Dark
N/A
N/A
28.7%
N/A
#7
NWA Powerrrr
N/A
N/A
8.9%
N/A
#8
Impact
#8
no change
7.5%
8.6
#9
STARDOM
#12
+3
5.6%
4.4%
#10
Game Changer Wrestling
#29
+19
4.8%
0.6%
Note: 10.8% selected NONE
3. Online Habits
Is Wreddit your most frequent source of news related to wrestling?
85.6% YES
14.4% No
Where do you go for wrestling news? (asked of people that DON’T have Wreddit as their #1 source)
32.8% - A news site that focuses exclusively on wrestling news
23.5% - Twitter
17.2% - A paid subscriber newsletter
8.3% - Another user-based wrestling forum
3.8% - A more general sports-based news site
2.2% - Facebook
2% - Chat Applications like Discord or Skype
1.9% - /woo/ or other imageboard
1.6% - Instagram
If you didn’t use Wreddit for your news, where do you think you would go? (asked of people that DO have Wreddit as their #1 news source)
32% - Twitter
25.3% - a news site that focuses exclusively on wrestling
14.5% - I wouldn't go out of my way to look up wrestling news
7.1% - a paid subscriber newsletter
7% - Another user-based wrestling forum
3.6% - A more general sports-based news site
3.4% - Instagram
2.8% - Facebook
2.6% /woo/ or other imageboard
1.8% Chat applications like Discord or Skype
Are you a Subscriber to Dave Meltzer’s Wrestling Observer Newsletter?
Responses
2020
2019
Change +/-
No, I’m not interested in subscribing
65.4%
65.4%
No Change
No, but I might subscribe in the future
17.9%
20.1%
+2.2
No, but I have subscribed before
7.4%
6.6%
+0.8
Yes I’m a regular subscriber
4.9%
5.2%
-0.3
No, I don't know what that is
3.8%
1.9
+1.9
Yes, but I’m a fairly new subscriber
0.5%
0.8%
-0.3
News sites visited regularly
56% - NONE
17.1% - F4WOnline
16.6% PWInsider
9.6% Fightful
9.1% 411Mania
7.9% WrestlingInc
7% WrestleZone
6.8% Ringside News
6.6% ProWrestling Sheet
6% PWTorch
5% ProWrestling.Net
3.1% SEScoops
4. Subscription Services
Which Streaming subscription services do you pay for?
Streaming Service
2020
2019
Change +/-
Percent Change
WWE Network
46.3%
64%
-17.7
27.7% decrease
NONE
38.4%
26.3%
+12.1
46% increase
NJPWWorld
19.9%
19.4%
+0.5
2.6% increase
AEW Plus
5.9%
N/A
N/A
N/A
Fite Network
2.6%
2.1%
+0.5
23.8% increase
IWTV
2.4%
0.1%
+2.3
2300% increase
StardomWorld
2%
2.2%
-0.2
9% increase
Everything else is less than 2%. Which WWE Network programming do you watch regularly? (only asked of respondents with a WWE Network subscription)
Programming
2020
Live or recent PPVs
87%
Old PPVs
65%
24 documentary series
56%
NXT
54%
Undertaker: The Last Ride
40%
Old WCW PPVs
37%
Old ECW PPVs
34%
Table for 3
32%
WWE 365
32%
Steve Austin's Broken Skull Sessions
30%
RAW/SD episodes (classic or recent)
29%
Ridealong
21%
WWE Ruthless Aggression
21%
Chronicle
21%
WCW Nitro
21%
Monday Night War
20%
Edge & Christian Show
19%
Breaking Ground13% WWE Untold|12% WWE: The Day Of|12% NXT UK|10% The Best of WWE|9% World's Collide|8% UUDD Plays|7% WWE Story Time|7% WWE Photoshoot|7% In the last year, have you paid for a non-AEW PPV, iPPV, or other non-subscription based show?
Responses
2020
2019
Change +/-
NO
86.9%
N/A
N/A
YES
13.1%
N/A
N/A
Do you plan to purchase ANY PPV or iPPV non-subscription based show within the next year?
Responses
2020
2019
Change +/-
NO
58.3%
57.2%
+1.1
YES
41.7%
42.8%
-1.1
You said you have no plans to purchase an upcoming non-subscription based PPV. Do you have plans to take advantage of an unpaid stream of one? (This was ONLY asked to the people that said they have no interest in purchasing a PPV in the next year)
Responses
2020
2019
Change +/-
NO
50.8%
55.1%
-4.3
YES
49.2%
44.9%
+4.3
Do you listen to Podcasts?
Responses
2020
2019
Change +/-
YES
64.9%
67%
-2.1
NO
35.1%
33%
+2.1
Top 10 Podcasts
1- Talk is Jericho - 42%
2- AEW Unrestricted - 25.2%
3 - Cultaholic - 20.3%
4 - The Steve Austin Show - 19%
5 - The New Day: Feel the Power - 16.4%
6 - Edge and CHristian's Pod of Awesomeness - 16.2%
7 - Wrestling with Wregret - 16.2%
8 - Wrestling Observer Radio - 16.2%
9 - Jim Cornette Experience - 15.2%
10 - Byan and Vinny - 14.3%
Note: 12.5% of respondents pay for extra content on Patreon for at least one podcast
5. Spending Habits
How much do you spend on Merch in a year?
Average annual spend on merch: $51.84
Have you attended a wrestling show in the last 12 months?
35.2% Yes
64.8% No
Note: average number of shows attended per year is 3 (for those who have attended at least 1)
Subreddit News, Tournaments, and some CCU Mythbusting
Greetings Warriors! Now that the (green) smoke has settled from the Y4S2 and the CCU landing, we thought now would be a good time to do a quick subreddit news post, as there are a few things to catch you up on - before Y4S3 arrives and there is more news to take the sticky post slot!
Next, I’d like to welcome two new mods to the team, u/SenpaiKaplan (SenKa) and u/DaniUsagi. I’m sure regular readers will recognise these two, as they are both frequent contributors to the sub, with many interesting tech posts between them. We’ve been seeing a big increase in viewers and posts since the CCU, and their help and expertise will be much appreciated! Please give them a warm welcome!
Poll Posts have been disabled
Since Reddit added the new Poll option on posts, we have seen a big influx of these posts, and unfortunately 90% of them have been very low effort, normally just a title and a binary choice, which we have had to remove. Adding a “no low-effort polls” clause to rule 6 hasn’t helped with that situation, so we have decided to disable the option entirely. If you do still want to do poll the readers here as part of a discussion post, or want to gather data to find opinions on a specific question, you are welcome to include links to external survey sites (like surveymonkey or google forms) in text posts - we are only trying to cut down on low-effort posts, not genuine use of poll for interesting content.
Info Hub Update
The Info Hub has been updated with all the changes from the CCU and the follow-up patches, including the 3 new executions, new punishes, balance information on each character, and an All Attack Properties sheet which allows you to compare attacks across the cast, and contains lots of data that doesn’t fit on the individual character sheets (like hit reactions for example). We are still in the process of revamping the General Info sheet, and an update to the Viability Tables is also in the works, now that there has been a decent amount of time since the CCU for the meta to stabilise. Also planned is addition of frame advantage sections on some moves for which it is particularly relevant. If you spot any errors, outdated info, or have requests for information you’d like to see included in the hub, please let us know by commenting on the hub itself, messaging me or the mod team as a whole, or contacting one of us on discord.
Some CCU Mythbusting
Since the CCU update, I have seen a few persistent bits of misinformation floating about, and I’d like to take this opportunity to bust a few of these myths:
The CCU did NOT remove delayed attacks. The changes to indicator speeds with the CCU made it so that delaying or buffering attacks do not make a difference to the length of animation + indicator shown to the opponent - but it did not remove the ability to delay attacks. You can still delay an attack within the input window, which can be used to give attacks different parry timings, or to better dodge incoming attacks in the case of dodge attacks. The best way to demonstrate this is to go into the training arena as JJ, and do the light -> light chain, first inputting the attacks as fast as you can, and then leaving as big a gap between the lights as possible.
X Hero’s damage has NOT been “gutted”. In particular, Peacekeeper... In the CCU, attack damage has been mostly standardised - based on the speed of the attack, and its position in chain, and very little else. For example, almost every 800ms opener heavy does 24 damage, almost every 400ms chain light does 9 damage, and so on. This means for some characters that previously had greatly overtuned damage, their damage has come down to the average, and for others, their damage has stayed the same or even gone up in places. The one category of attacks that have not had any changes to their damage are bleed attacks, and so, Peacekeeper’s heavies have been reduced so that combined with the guaranteed 1 + 10 bleed from Deep Gouge, they do the standard damage. Yes, it uses a bit more stamina than a regular heavy, and yes, bleed damage has its own downsides (and upsides) compared to immediate damage, but to say that Peacekeeper’s damage has been disproportionately lowered is just false. The frame advantage on Deep Gouge is considerable, so it behaves almost like it chains anyway. If anything, her damage is higher than average, thanks to her GB triple stab punish being unchanged at 38 total damage, which is way higher than the standard GB punish of 24, and closer to the level of OOS punishes.
You get frame advantage after being hit by chain lights and light chain finishers, NOT all light attacks that do not chain. I have seen many people saying that Warmonger “breaks the rules” of frame advantage by having advantage on her bash follow-up, and the same for Warlord. However those attacks are not part of a normal attack chain, and therefore do not fall under the same frame advantage rules. This also makes sense if you step back and think about it - the changes were implemented specifically to weaken “light spam”, and special bash follow-ups cannot be “light spam” because they cannot be used as part of Light->Light chains. There currently is one character who does break the light attack frame advantage rules - and that is Highlander’s chain lights, which do have frame advantage on hit. As of the patch on the 27th, Shugoki’s light attacks no longer have frame advantage on hit - and your light attack will hit before his next one. But the hyperarmour on them does still allow him to trade with your light attack.
And finally, a mention of “light spam” - no, the CCU did NOT “buff light spam”. The CCU has certainly buffed light attacks, but it has also specifically nerfed light attack spam. To be pedantic - “spam” is when someone repeats the same attack over and over, and this is what the devs have taken from the complaints about “light spam”. The CCU has given more tools to allow you to defend against repeated light attacks: dodging out of Light -> Light chains, and granting frame advantage to the defender after light finishers. Additionally, the damage nerfs, and stamina changes have made it so that you will survive for longer against an opponent who is spamming lights. To be honest, I think it is quite impressive that the devs have managed to improve light attacks in general, whilst still nerfing the specific use-case of “spamming” them. The continuing complaints seem to be because for a significant fraction of the community, “spam” just means “doing anything more than once per fight, especially if I lose to it”. And if that’s what you are actually complaining about, honestly, there are no balance changes the devs could ever make that will make you happy, short of your own personal win button. There is still one thing you can do though: Click here
That’s all Warriors, thanks for reading, and see you on the battlefield!
My uneventful hysterectomy experience + smooth recovery at 4 1/2 weeks postop
I'd like to show my thanks for you folks who have provided so many useful tips on this sub by sharing my fairly standard/normal hysterectomy experience and week by week recovery. It's a long, detailed post but TL;DR: my experience is similar to folks who have had a normal recovery with no complications and manageable pain and discomfort and I highly recommend surgery! (I'm including insomnia and mood swings as normal, since I kept my ovaries and I'm coming off hormonal medication as well, lol.) I waited until 4 weeks before posting because even though I felt great during the first few days after surgery, I wanted to wait and see if complications and weird stuff popped up afterwards. Nope! It has been a delightfully smooth recovery: only very little spotting 2 days after surgery then no bleeding even up until now. My surgeon checked out my vaginal cuff 3 1/12 post-op and she said it was healing nicely, no pain when she touched the cuff and no bleeding. Background:
I'm a non-binary (they/her pronouns,) femme- and androgynous-presenting 35 year old, overweight and sedentary except for light walking. No kids, never gave birth or had an abortion. No top/bottom surgeries and no hormones apart from norethindrone 5-10 mg to stop bleeding/periods and manage pelvic pain a year before surgery. Most of the dysphoria for me post-op is the swollen belly (I look quite pregnant especially during the first 3 weeks) but I'm trying to reframe the swollen belly as looking really cute :) and that the swelling will go away eventually, even though it'll take months. But having no uterus is really awesome! I like the emptiness and lack of heaviness and fatigue from the uterus/fibroids/endo. I did grieve losing parts of my body but this process was months before surgery.
First surgery ever for adenomyosis, endometriosis, and multiple fibroids; total laparoscopic hysterectomy (LAVH): delivered 7 cm fibroid vaginally (!), only kept ovaries and a vaginal cuff was sutured where my cervix used to be. 6 cm endometrioma on right ovary removed, endo excision on partially obliterated cul-de-sac and uterosacral ligaments. Biopsies confirmed adeno in uterus and endo in endometrioma and excised tissues. Took hormones until 3 1/2 week post-op checkup when surgeon allowed me to stop using them. Surgeon expects low recurrence of endo.
I had short notice (3 weeks) for my surgery due to COVID-19 precautions at the hospital, but I was waitlisted for almost a year beforehand.
How the weeks played out post-op:
After surgery: going under anesthesia and waking up in the recovery room happened in seconds. I felt pain which was 3-4/10 but never really went beyond 5-6 (at that point I requested pain meds); most of the pain came from gas pain which touched on the parts that had surgery so it hurt, but I didn't have the dreaded shoulder pain. The catheter was uncomfortable but I asked the nurse to adjust the tubing which sort of helped. I wore the hospital robe during my overnight stay, which had some tiny blood stains from my incisions. I mostly slept and was woken up by nurses during their rounds of checking my blood pressure and temperature. I drank coffee and lots of watejuice after my catheter was removed the next morning and before being discharged. Didn't use my phone and didn't need my toiletries, wore the same maxi dress and slip-on shoes as what I came in the hospital with.
Week 1: most of the discomfort and pains (especially gas) happened this week: ice packs helped along with taking OTC pain meds (tylenol/acetaminophen and naproxen) on a regular schedule and narcotics (tramadol) only a couple of times cause I was afraid of constipation. I made sure to include stool softeners (eg Miralax) in-between pain meds. No fatigue and only 2 days of light spotting; no discharge as well. Incisions were healing normally and were itchy at the end of week 1. Had urine leakage so I purchased additional incontinence pads but I already had this issue prior to surgery. Watched a lot of Netflix/Prime Video while reclined on couch and paced around the house a lot (usually after peeing a lot due to all the fluids) to help get rid of gas/prevent blood clots; activated charcoal didn't helped me, I had to ride out the gas pain. Had pressure while peeing but wasn't painful, also peed a lot due to drinking lots of fluids and eating soups. My BM on the second day was gassy and loose at first, but became more solid when I had another BM that same day, so I didn’t phone the surgeon’s office. I had more BMs than before surgery (went once a day before, then twice a day post-op) and I used a small stool in lieu of a Squatty Potty to help me poop; doing the "moo" sound instead of straining was a big help! I was also really hungry and ate more than usual; more like frequent, smaller meals: a lot of toast/rice, some fruit, and lots of soups with chicken and vegetables. No housework and didn't lift anything heavier than half a gallon (~2 litres.)
Week 2: I had fewer abdominal and back pains compared to the first week and I continued to feel great; ab/incision pains went away eventually by the end of this week. No discharge but still felt pressure from peeing, so I purchased urine tests that were a dollar each from the pharmacy (which also checks for blood and proteins) and I didn't have a UTI. I still used ice packs at the start of the second week but stopped them once I started taking a small dose of cannabis during the day and edibles at night. I stopped naproxen before taking cannabis but this point, I could have also taken tylenol if cannabis wasn't a option, but I didn't like the idea of taking tylenol for long periods of time (can affect the liver.) I gradually increased my walking from slow walking around the block to averaging about 3-4k steps up and down sidewalks in the neighbourhood despite walking very slowly. My surgeon allowed me to do light low impact exercise two weeks onwards. My belly felt more swollen after long walks, likely due to increased activity. Felt tired in the afternoons but I attribute this to the long walks and sleeping less than 8 hours. Still no housework and didn't lift anything heavier than half a gallon (~2 litres.) Felt more emotional this week, cried a bit from post-op blues (wasn't major depression, but thinking about what my body went through up until this point made me sad and angry) but my husband listened to my feelings and I felt better.
Week 3: I felt my body starting to normalize (fewer BMs, not so hungry/thirsty) and sitting down became more comfortable (fewer instances of external genitalia soreness) but "Beware Week 3" is correct! I did ~9000 steps one day at the start of week 3 cause I felt so good (big oops) and I felt more tired in the afternoon and a bit more soreness (mostly leg soreness from the long distance walked.) I rested a few days after and took it easier and it's all good. Still no discharge and even on the 3 1/2 week mark when my surgeon did the post-op checkup, my cuff was healing well and my ovaries looked well. Surgeon recommended pelvic floor therapy as I mentioned the urine leakage. Started to get really bored but walking helped, just not overdoing it. I tried modified, really gentle yoga/pelvic floor exercises/chair yoga and felt sore, but rested afterwards and the soreness resolved. Pressure from peeing continued to decrease, now I can feel my bladder emptying when I pee and I sit for a little bit after peeing for the rest of the pee to come out. I was cleared to drive but at this point, twisting was still uncomfortable. I started experiencing insomnia so when it got really bad, I would take cannabis oils/edibles again and I was able to sleep continuously.
Week 4: Smoke from west-coast forest fires kept me stuck at home so I continued to rest (watch TV and Reddit,) do a little bit more bending/squatting and even picked up a load of laundry under 20 pounds (surgeon cleared me to lift anything under 20 pounds but no lifting furniture for 3 months.) No bleeding despite doing those movements. Swollen belly is very slowly becoming less swollen but it's still swollen. I can tolerate wearing high-waisted leggings/joggers now but jeans and anything too tight around the belly (even tank tops/shirts) are a no go. I still have persistent lower back pain but no abdominal pain so I wonder if my back took a lot of the pressure from day to day activities instead of my abs; massage and heat packs help.
What helped me pre- and post-op:
Positive self-talk/reassurance, even though I was worrying a lot before surgery. I reminded myself that hysterectomies are common procedures (high success rate) and that I have a support system (spouse, housemates, psychologist) to help me with recovery. Reading recovery stories on this sub helped me have a realistic view of the surgery. I also mentally braced myself if my ovaries had to go but thankfully my surgeon was a rockstar and that my right ovary with endometrioma ended up being healthy.
My husband took a couple of weeks off work to help me out: he dropped off/picked me up from the hospital, got groceries and helped prepare food on stovetop, and assisted with getting me in/out of bed and with showers. I would suggest having help from a partnefriend/family member at least a week post-op as second week isn't as bad as the first week.
Having food delivered sometimes! Having easy to prepare food made by my husband/parents that was easy to reach/reheat also really helped me.
Purchasing items to prepare for recovery:
Raised toilet seat + arms for a really low toilet, especially helpful for the first couple of weeks when my ab muscles were so weak and sore. Also baby wipes!
Small pillow for the drive home (to cushion against the seatbelt) and holding against my belly when standing up/walking on the first week. I also purchased another cute, soft whale plushie from Miniso (like a Japanese dollar store) to sleep/cuddle with.
Bath chair for showetub. It was so comforting to sit and have a hot shower as I can't have a bath until the 8 week mark. The moist heat helped with the soreness and it was nice to be able to shower and towel-dry myself independently. I still needed help to get out of the tub to avoid falling/slipping, a suction cup grab bar and tub mat also helps with this.
Wedge pillow + lots of pillows on my side and under my knees. I shared a bed so I went with this option but I'm sure those C-shaped pregnancy pillows will also help.
Multiple plastic cups with straws: I was so thirsty and having watejuice on hand also helped me have regular BMs. Glasses were heavy during the first week and the plastic cups helped me get extra fluids in.
Hanes nightshirts (my fave! looks like a giant t-shirt that goes down to my knees) and Fruit of the loom plus-size high-waisted panties from Amazon, both 2-3 sizes up for the swollen belly. I was peeing so often in the first couple of weeks from soups and drinking so much water that I didn't wanna fuss with pants. I wore other (thrifted) t-shirt dresses and slip-on shoes for walks cause I didn't want anything touching my swollen belly.
No effort/easy to swallow food such as applesauce and pudding. As naproxen had to be taken with food, I ate applesauce and pudding with naproxen when the timing was before/after meals. Also pudding was a nice treat when I felt so crappy.
Popsicles! My throat was a little sore from intubation, so the ice chips were heavenly in the hospital, and popsicles helped a lot during the first week. It was the height of summer as well at the time, so popsicles also helped keep me cool.
Following pre- and post-op instructions from hospital and doctor's office. I stopped vitamins and asprin-like meds a week before surgery, followed the no food after enema the night before surgery, and only drank the approved fluids (water and apple/cranberry juice) up until an hour before I was admitted to the hospital. If you don't follow pre-op instructions, you may be denied surgery. For post-op, my only instructions aside from the OTC pain meds schedule were no full intercourse and no baths/swimming for 8 weeks, light low impact exercise 2 weeks onwards, and visit the ER if any symptoms of surgical complications show up (didn't need to). So in addition to that, I followed the guidelines that I frequently saw on the sub: no bending, no lifting over 5 pounds, and going up stairs one step at a time and taking breaks when needed.
Lots of slow walking. (I didn't have restrictions from my surgeon but if you do, follow them.)
Cannabis (in small doses,) which is legal where I live. After I finished 10 days of naproxen, I stopped tylenol and I tried 5 mg THC/CBD edibles at night and I was finally able to sleep for 6-7 hours straight. The cannabis numbed my pain in a more effective way compared to tramadol, tylenol, and naproxen. In hindsight, I wish I took cannabis sooner instead of bearing with tylenol and naproxen but I followed doctors orders and I didn’t know if the cannabis would interfere with anesthesia post-op. I also took a high CBD oil (1.5 mg THC: 25 mg CBD) during the day, which helped mute most of the pain during the day on the second week.
Having a routine. Since I'm having an easy recovery, having a routine helps me not feel down and have things to focus on/look forward to. My routine is having a couple of walks between breakfast and dinner and watching TV/reading a book during the afternoon/after dinner.
Please feel free to ask questions, I'm happy to help! I hope your surgery goes smoothly as well and for those recovering, I hope your recovery continues to be smooth sailing. :)
Whether it’s the Autumn harvest moon, or the ornamental plum blossoms are blowing in the Spring breeze, it’s time for something special: MAME 0.225 is out today! We’ve got some big updates that benefit everyone! First of all, MAME’s sound output system has been overhauled, with better sample rate conversion and mixing. This makes pretty much everything sound sweeter, but on top of that, the Votrax SC-01 speech synthesiser has been tuned up. Does anyone here speak Q*Bertese? SC-01 speech has been added to the Apple II Mockingboard card, too. While we’re talking about Apple II cards, Rhett Aultman has ported the CS8900A Crystal LAN Ethernet controller from VICE, allowing MAME to emulate the a2RetroSystems Uthernet card. Other across-the-board enhancements include more artwork system features (you’ll start to see this show up in external artwork soon), an option to reduce repeated warnings about imperfectly emulated features, and several internal improvements to make development simpler. Significant newly emulated system features include the Philips P2000T’s cassette drive from Erwin Jansen, the Acorn BBC Micro Hybrid Music 4000 Keyboard, internal boot ROM support for the WonderSwan hand-helds, and initial support for the NS32000 CPU. Newly emulated systems include several TV games from MSI based on arcade titles, a couple of Senario Double Dance Mania titles, Sun Mixing’s elusive Super Bubble Bobble, a location test version of Battle Garegga, a couple more versions of Jojo’s Bizarre Adventure, and three more Street Fighter II': Champion Edition bootlegs. Some of the immediately noticeable fixes this month include 15-bit graphics mode refinements for FM Towns from r09, gaps in zoomed sprites on Data East MLC and Seta 2 fixed by cam900, Galaga LED outputs lost during refactoring restored, and clickable artwork remaining clickable when rotated. As always, we can only fit a few highlights here, but you can read all the updates in the whatsnew.txt file, or get the source and 64-bit Windows binary packages from the download page. Read the rest of this entry »
VR is not what a lot of people think it is. It's not comparable to racing wheels, Kinect, or 3DTVs. It offers a shift that the game industry hasn't had before; a first of it's kind. I'm going to outline what VR is like today in despite of the many misconceptions around it and what it will be like as it grows. What people find to be insurmountable problems are often solvable. What is VR in 2020? Something far more versatile and far-reaching than people comprehend. All game genres and camera perspectives work, so you're still able to access the types of games you've always enjoyed. It is often thought that VR is a 1st person medium and that's all it can do, but 3rd person and top-down VR games are a thing and in various cases are highly praised. Astro Bot, a 3rd person platformer, was the highest rated VR game before Half-Life: Alyx. Lets crush some misconceptions of 2020 VR:
The buy-in is $400 on average, not $1000 as that is Valve Index pricing.
Motion sickness is easily avoidable for most people by sticking to games that have 1:1 fully synced or mostly synced body movement like Beat Saber or even Alyx with teleportation.
Most VR games offer locomotion options so teleporting is certainly not a required norm.
You don't need a PC or console; Oculus Quest is the start of the new norm where headsets are self-contained.
You are not required to stand or move about. VR has always allowed you to relax in the same way as traditional gaming by sitting on the couch with a gamepad.
VR isn't anti-social. It's actually the pinnacle of social communication devices. What it is (currently) is potentially isolating depending on how you use it.
People will disabilities often think VR is not for them, when in all likelihood it probably is, because most disabilities work fine with VR and even have a lot to gain from the use of it.
The setup of VR is much faster and quicker than it was just a few years ago thanks to inside-out tracking and standalones. A Quest user can get going within 10 seconds.
So what are the problems with VR in 2020?
Bulky headsets.
Low resolution and low FoV.
Wireless isn't standard.
Only a few released AAA exclusive games.
Potential for eye strain and headaches.
Some headsets feel really outdated. (PSVR)
Isolating.
Full body avatars don't align correctly.
Despite these downsides, VR still offers something truly special. What it enables is not just a more immersive way to game, but new ways to feel, to experience stories, to cooperate or fight against other players, and a plethora of new ways to interact which is the beating heart of gaming as a medium. To give some examples, Boneworks is a game that has experimental full body physics and the amount of extra agency it provides is staggering. When you can actually manipulate physics on a level this intimately where you are able to directly control and manipulate things in a way that traditional gaming simply can't allow, it opens up a whole new avenue of gameplay and game design. Things aren't based on a series of state machines anymore. "Is the player pressing the action button to climb this ladder or not?" "Is the player pressing the aim button to aim down the sights or not?" These aren't binary choices in VR. Everything is freeform and you can basically be in any number of states at a given time. Instead of climbing a ladder with an animation lock, you can grab on with one hand while aiming with the other, or if it's physically modelled, you could find a way to pick it up and plant it on a pipe sticking out of the ground to make your own makeshift trap where you spin it around as it pivots on top of the pipe, knocking anything away that comes close by. That's the power of physics in VR. You do things you think of in the same vain as reality instead of thinking inside the set limitations of the designers. Even MGSV has it's limitations with the freedom it provides, but that expands exponentially with 6DoF VR input and physics. I talked about how VR could make you feel things. A character or person that gets close to you in VR is going to invade your literal personal space. Heights are possibly going to start feeling like you are biologically in danger. The idea of tight spaces in say, a horror game, can cause claustrophobia. The way you move or interact with things can give off subtle almost phantom-limb like feelings because of the overwhelming visual and audio stimulation that enables you to do things that you haven't experienced with your real body; an example being floating around in zero gravity in Lone Echo. So it's not without it's share of problems, but it's an incredibly versatile gaming technology in 2020. It's also worth noting just how important it is as a non-gaming device as well, because there simply isn't a more suitably combative device against a world-wide pandemic than VR. Simply put, it's one of the most important devices you can get right now for that reason alone as you can socially connect with no distancing with face to face communication, travel and attend all sorts of events, and simply manage your mental and physical health in ways that the average person wishes so badly for right now. Where VR is (probably) going to be in 5 years You can expect a lot. A seismic shift that will make the VR of today feel like something very different. This is because the underlying technology is being reinvented with entirely custom tech that no longer relies on cell phone panels and lenses that have existed for decades.
The resolution will be around the equivalent of 1080p monitors, so you'd probably be looking at 4K x 4K per eye or higher.
The field of view will be 30-40% higher.
Eye strain and headaches will be solved via varifocal displays and VR will become even more comfortable visually than 2D displays, as they still have these issues which can be only be solved in stereoscopic displays.
Isolation will be solved with mixed reality reconstruction enabling the real world to bleed into VR on a per object basis in real time. VR headsets are now in all senses MR headsets. (VR+AR in one device)
Facial tracking and eye-tracking in combination with body tracking will enable extremely realistic fully tracked avatars not unlike what Ready Player One depicts.
Foveated Rendering will be solved, making a typical VR game no more demanding on the GPU than it's equivalent non-VR version.
AI Upscaling methods not unlike Nvidia DLSS 2.0 is used to further reduce the pixel rendering requirements.
There will be plenty of non-gaming apps gaining bigger traction like some sort of social space or event-based app.
PlayStation and Xbox will both support VR and a PSVR2 headset will have launched.
That's enough to solve almost all the issues of the technology and make it a buy-in for the average gamer. In 5 years, we should really start to see the blending of reality and virtual reality and how close the two can feel Where VR is (probably) going to be in 10 years
VR is now effectively photorealistic in the visual and audio department and it's extremely hard if not impossible at times to tell the difference between the real world and the virtual world.
Quite a number of people start to live big chunks of their lives in VR.
Light-field 6DoF video will be common allowing you to move inside live videos or a playback of a video that are in every way indistinguishable from reality, at least visually/audibly.
Streaming becomes mainstream as an option to consume games and it is now starting to become feasible to stream VR games as well.
VAR start to replace traditional displays and devices with monitors, phones and handhelds especially on their way out, but TVs very likely still hold a strong presence due to their communal nature.
If consoles still exist, their new features are now focused mostly on VR and how to integrate as seamlessly as possible into the VAR experience. Traditional gaming is still likely the most popular way to play, but consoles must find ways to market towards the new.
VAR are the new norm for work, education, communication, entertainment and a lot of aspects of daily life.
AAA VRMMORPGs start to get popular and become the new standard for the genre, revitalizing it.
The metaverse starts to form in some small way, not yet reaching the magnitude of something like the OASIS, but still a very large and versatile world or web of worlds where the phrase "Do anything, go anywhere, become anyone, be with anyone" is the truest it's ever been.
In short, as good as if not better than the base technology of Ready Player One which consists of a visor and gloves. Interestingly, RPO missed out on the merging of VR and AR which will play an important part of the future of HMDs as they will become more versatile, easier to multi-task with, and more engrained into daily life where physical isolation is only a user choice. Useful treadmills and/or treadmill shoes as well as haptic suits will likely become (and stay) enthusiast items that are incredible in their own right but due to the commitment, aren't applicable to the average person - in a way, just like RPO. At this stage, VR is mainstream with loads of AAA content coming out yearly and providing gaming experiences that are incomprehensible to most people today. Overall, the future of VR couldn't be brighter. It's absolutely here to stay, it's more incredible than people realize today, and it's only going to get exponentially better and more convenient in ways that people can't imagine.
MAME 0.223 has finally arrived, and what a release it is – there’s definitely something for everyone! Starting with some of the more esoteric additions, Linus Åkesson’s AVR-based hardware chiptune project and Power Ninja Action Challenge demos are now supported. These demos use minimal hardware to generate sound and/or video, relying on precise CPU timings to work. With this release, every hand-held LCD game from Nintendo’s Game & Watch and related lines is supported in MAME, with Donkey Kong Hockey bringing up the rear. Also of note is the Bassmate Computer fishing aid, made by Nintendo and marketed by Telko and other companies, which is clearly based on the dual-screen Game & Watch design. The steady stream of TV games hasn’t stopped, with a number of French releases from Conny/VideoJet among this month’s batch. For the first time ever, games running on the Barcrest MPU4 video system are emulated well enough to be playable. Titles that are now working include several games based on the popular British TV game show The Crystal Maze, Adders and Ladders, The Mating Game, and Prize Tetris. In a clear win for MAME’s modular architecture, the breakthrough came through the discovery of a significant flaw in our Motorola MC6840 Programmable Timer Module emulation that was causing issues for the Fairlight CMI IIx synthesiser. In the same manner, the Busicom 141-PF desk calculator is now working, thanks to improvements made to Intel 4004 CPU emulation that came out of emulating the INTELLEC 4 development system and the prototype 4004-based controller board for Flicker pinball. The Busicom 141-PF is historically significant, being the first application of Intel’s first microprocessor. Fans of classic vector arcade games are in for a treat this month. Former project coordinator Aaron Giles has contributed netlist-based sound emulation for thirteen Cinematronics vector games: Space War, Barrier, Star Hawk, Speed Freak, Star Castle, War of the Worlds, Sundance, Tail Gunner, Rip Off, Armor Attack, Warrior, Solar Quest and Boxing Bugs. This resolves long-standing issues with the previous simulation based on playing recorded samples. Colin Howell has also refined the sound emulation for Midway’s 280-ZZZAP and Gun Fight. V.Smile joystick inputs are now working for all dumped cartridges, and with fixes for ROM bank selection the V.Smile Motion software is also usable. The accelerometer-based V.Smile Motion controller is not emulated, but the software can all be used with the standard V.Smile joystick controller. Another pair of systems with inputs that now work is the original Macintosh (128K/512K/512Ke) and Macintosh Plus. These systems’ keyboards are now fully emulated, including the separate numeric keypad available for the original Macintosh, the Macintosh Plus keyboard with integrated numeric keypad, and a few European ISO layout keyboards for the original Macintosh. There are still some emulation issues, but you can play Beyond Dark Castle with MAME’s Macintosh Plus emulation again. In other home computer emulation news, MAME’s SAM Coupé driver now supports a number of peripherals that connect to the rear expansion port, a software list containing IRIX hard disk installations for SGI MIPS workstations has been added, and tape loading now works for the Specialist system (a DIY computer designed in the USSR). Of course, there’s far more to enjoy, and you can read all about it in the whatsnew.txt file, or get the source and 64-bit Windows binary packages from the download page. (For brevity, promoted V.Smile software list entries and new Barcrest MPU4 clones made up from existing dumps have been omitted here.)
MAME Testers Bugs Fixed
02603: [Sound] (cinemat.cpp) tailg: Phasor sample plays incorrectly. (Aaron Giles)
Toy Story 3 (Lexibook) [Sean Riddle, Kamaal Brown, David Haywood]
unknown 'TE06' [TeamEurope, Roberto Fresca]
Unknown Compumatic ProSPDP based darts machine [jordigahan, ClawGrip]
VideoJet Kiu Games [Sean Riddle, David Haywood]
Virtual TV Ping Pong [TeamEurope, David Haywood]
Yataimura Kingyosukui (4-player, China, Ver 1.000) [Darksoft]
New clones marked as NOT_WORKING
Anakonda [Robbbert]
Funhouse (L-2) [PinMAME]
Funhouse (L-2, prototype PA-1 System 11 sound) [PinMAME]
Kharkovsky [Robbbert]
Laser Ball (L-2, PROM sound) [PinMAME]
Last Action Hero (1.04 France) [PinMAME]
Last Action Hero (1.07) [José Renato Castro Milanez, Sergio Munemori]
Magic Card - Wien (Sicherheitsversion 1.2) [TeamEurope, Roberto Fresca]
Nove Diamante (bootleg) [Ioannis Bampoulas]
Unga [Robbbert]
New working software list additions
fmtowns_cd: Akiko - Premium Version, Cal III - Kanketsu-hen, Chiemi & Naomi, Curse, Eikan wa Kimi ni 2 - Koukou Yakyuu Zenkoku Taikai, FM Towns Application Catalog CD-ROM - Original Soft-hen, G5 (HMA-206), Gambler - Queen's Cup, Gokuraku Mandala, Hyper Fetishism, Illust Hyakka - Yamashita Hideki no Ikiiki Cut-shuu, Iris-tei Serenade, Jouhou Club - Card Processor Ver. 1.1, Mahjong Musashi, Manami no Doko made Iku no? 2 - Return of the Kuro Pack, The Manhole (1990-08-01), Marionette Mind, Mirage 2 - Torry, Neat & Roan Fairladies in MagicLand, Noushuku Angel 120%, Shamhat - The Holy Circlet (FM Towns Marty version), Tenshin Ranma, Two Shot Diary, Viper-V12 RS, Viper-V8 Turbo RS, YES! HG - Erotic Voice Version [redump.org, r09]
gba:
Rayman IV (Rayman - Sunshine of Trip) (unlicensed) (protection hacked) [RibShark]
Crash Advance IV (unlicensed) (protection hacked), Digimon - Ruby and Sapphire (unlicensed) (protection hacked), The Lord of the Rings IV - The Fellowship of the Ring (unlicensed) (protection hacked), Pokemon - Sapphire Version (unlicensed) (protection hacked), Rayman IV (Rayman - Puteshestviye Solnechnogo Sveta) (unlicensed) (Russian) (protection hacked), Sonic 3 - Fighter Sonic (unlicensed) (protection hacked), Super Mario DX (unlicensed) (protection hacked), Teenage Mutant Ninja Turtles 2 (unlicensed) (protection hacked), Ultraman - Confrontation Between Justice And Evil (Ul'traman - Konfrontatsiya mezhdu spravedlivost'yu i zlom) (unlicensed) (Russian) (protection hacked), X-Man - Armour of Might (X-men) (unlicensed) (Russian) (protection hacked) [taizou]
Bloodwych (Quest & Glory Compilation) (Euro), Bloodwych (USA), Budokan - The Martial Spirit (5.25"), The Colonel's Bequest (3.5"), The Colonel's Bequest (5.25"), Dragon's Lair (5.25"), F29 Retaliator, Lakers vs Celtics and the NBA Playoffs (3.5"), Leisure Suit Larry Goes Looking for Love (in Several Wrong Places) (5.25"), Leisure Suit Larry in the Land of the Lounge Lizards, Mario Andretti's Racing Challenge, Speedball 2 - Brutal Deluxe (Euro, 3.5"), TV Sports Basketball (3.5", USA, EGA/TANDY version), TV Sports Basketball (3.5", USA, VGA version), TV Sports Basketball (5.25", UK, EGA/TANDY version), TV Sports Basketball (5.25", UK, VGA version), Xenon 2: Megablast [ArcadeShadow]
SCO XENIX System V Development System version 2.1.3 [archive.org, Davide Cavalca]
IBM Personal Computer Interactive Executive (PC/IX) 1.00 [WinWorld, Davide Cavalca]
ibm5170: B-17 Flying Fortress (5.25"), Corridor 7: Alien Invasion (demo), Maniac Mansion: Day of the Tentacle (France), Out of this World (USA, 3.5" DD), Out of this World (USA, 5.25" HD), Sam & Max Hit the Road (Germany) [ArcadeShadow]
pc98_cd: F15 Strike Eagle III, if 2 - Invitations from Fantastic Stories, Manami no Doko made Iku no? 2 - Return of the Kuro Pack, Phobos, Pro Student G (ALS-0010), YES! HG - Erotic Voice Version, Yuurou - Transient Sands [redump.org, r09]
sgi_mips:
Desktop Special Edition 1.0, European Language Module 1.1, European Language Module 1.3.1, Hot Mix 5, Hot Mix 7, IndiZone 1.0, IRIX 5.2 for Indy R4600PC and Challenge SX, IRIX Patch 5.1.1.2, ONC3/NFS for IRIX 6.2 Version 1, ONC3/NFS for IRIX 6.2 with Indigo2 IMPACT 10000 Version 1, Support Advantage 10/94, Support Advantage 6/95, SupportFolio 2/97, SupportFolio 4/97 [darkstar]
Disney/Pixar Wall-E (China) [tenyuhuang, Ryan Holtz]
Les Bisounours - Le monde merveilleux des Bisounours (France), Nickelodeon Bob L'éponge - Une journée dans la vie d'une éponge (France) [DisizDream]
vsmilem_cart:
Disney/Pixar Cars 2 (France), Disney/Pixar Toy Story 3 (France), DreamWorks Kung Fu Panda - La mission de Po (France), Football Challenge (France), Martin Le Dauphin (France), Nickelodeon Dora L'Exploratrice - Les adventures de Dora Apprentie Mécano (France), Sporti'Folies (France) [DisizDream, Ryan Holtz]
Action Mania (USA), Disney/Pixar Toy Story 3 (USA), Marvel Spider-Man & Friends - Secret Missions (USA), Soccer Challenge (USA) [Sean Riddle, TeamEurope, Ryan Holtz]
mobigo_cart: Disney Jake and the Neverland Pirates (USA, alt), Disney Princess (USA, alt), Disney/Pixar Brave (USA), Dreamworks Shrek - Forever After (US), NAND User Cartridge (unknown data, set 1), NAND User Cartridge (unknown data, set 2), Sesame Street - Elmo and Abby - Nature Explorers (USA) [TeamEurope]
novag_ssensor4: Quartz Chess Clock [Berger]
pc98_cd: DOR Special Edition '93, DOR Special Edition '93 (alt), Kanji Land 3-nen, Kyrandia II - The Hand of Fate, Lemon Cocktail Collection, Lip 3 - Lipstick Adventure 3, Mirage 2 - Torry, Neat & Roan Fairladies in MagicLand [redump.org, r09]
pi_storyreader_cart: Disney Blanca Nieves y los siete enanos (Spain), Disney El Rey León (Spain), Walt Disney Peter Pan (Spain) [TeamEurope, ClawGrip]
tvgogo:
Basketball (EU) [ClawGrip, TeamEurope]
Basketball (US) [Sean Riddle, David Haywood]
vsmileb_cart: Teletubbies (France) [DisizDream]
Merged pull requests
6825: docs: Improved analog joystick mapping documentation, and added health warnings. [Firehawke]
6837: debugger: Added loadr and saver commands for loading or saving data to/from a memory region. [bombzj]
6838: fmtowns_cd.xml: Added 28 new entries, and replaced 22 entries with improved dumps. [redump.org, r09]
6844: gigatron: Hooked up CPU output callback, fixed program counter wrapping, and added CPU input callback. [Sterophonick]
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